Sep 22

Targets for wednesday

Design Cycle : Post Author - drtech Comments Off on Targets for wednesday

Jan 18

I choose to use Schlumberger as my organization to support. Schlumberger is an oil research company that books contracts with BP, Exxon Mobil, and Shell. Schlumberger is contracted to search different areas around the world, on the land or in the sea. After years of success, they have implemented a ‘Green’ policy. They have made changes from the on shore offices to the field.

This is the final product for my Schlumberger.

In this flash I am trying to promote the new Green policy for the company by showing the mix of pictures from both fossil fuel and renewable energy sources. Schlumberger (It’s French)

I forgot to add the link to the survey for my Schlumberger (It’s French) FLASH- AAAAAAAHHHHHHHH

Here it is

http://www.stellarsurvey.com/Designer/Design.aspx?sid=23282

Don’t Enjoi

Jan 17

3 Days to go and counting…

Create, Deadlines, Design Cycle, Evaluation, MYP : Post Author - drtech Comments Off on 3 Days to go and counting…

Yes it is coming to the end of the semester and therefore the end of this project. By Friday you should be ready to bind your portfolio and post your flash animation.

Here are some following pointers to check:-

With your animation make sure that it has enough skills, so check the guide but basically if you have the following you have enough:- button for interactivity, some forms of tweens, importing of sound. Apart from that as long as it fulfills the clients specification you should be fine.

In the creation section I am expecting to see as many annotated screenshots as possible showing how your work developed…DO NOT FORGET THIS!

Remember you must get feedback for your animation from both users and your client. Feedback can be int he form of an online survey and also an interview with your client. Make sure it is realistic, a client never fully loves your work! The feedback MUST be analysed with the use of spreadsheet software to provide easy to understand graphs explaining the successes and failures of your animation.

Your Evaluation must also be in-depth focusing on the following areas:-

  • Your performance -including problems you had with Flash, include screen shots of errors especially with action scripting
  • Evaluated against your specification – e.g. what your client needed did you fulfill it?
  • Analysis of the survey …as suggested above
  • Improvements – what you could do in the future
  • Against your GANT chart – were your planning and times correct, if not why not?
  • AND OF COURSE – you must review the initial guided questions and say how this project has altered your views…

Finally…pheww…remember to upload your animation to a weblog post. DO NOT just upload the animation with a link, but also add your evaluation of the animation into the post so it means something to the readers of this weblog. Also email your animations to your relevant teacher. Make sure you upload your animation as an exported .swf file ad not the Flash .fla file. Ask your teacher if that confuses you.

Jan 04

The Holidays Are Almost Over :(~

Deadlines, Design Cycle, MYP : Post Author - drtech Comments Off on The Holidays Are Almost Over :(~

Yes just a little reminder to say that time is running out, so I hope you have been working hard on those animations. There are in fact only 15 more sleeps left until final hand-in of this project (check out the widget to your left)….so don;t panic but organise yourselves and check you are on target according to your Gantt Charts?

While you are working away check out the following tune, to hum while you work :)~

Dec 17

Tacomaster 2000’s Choice Of Charity

Design Cycle, MYP : Post Author - Grade10-AllUsers Comments Off on Tacomaster 2000’s Choice Of Charity

For my animation project, I am going to be making a banner advertisement for the Psychology Class and their efforts towards Ox-Fam. By advertising their charity events, awareness can be raised as people will know when an event is happening. The more awareness, the more money will be made towards Ox-Fam

When I first started the project, I was particularly fascinated by Ox-fam and their many efforts in trying to end poverty once and for all. As the most successful organization in England, they have made a difference in many places around the world. After the devastating Indian Ocean Tsunami, Ox-Fam quickly reached the devastated areas and helped rebuild some of the many houses that had been destroyed in the aftermath.

Even though they are the most successful charity organization in england, they still need more support. Not everyone has heard of them. What the Psychology Class are doing is raising as much money as possible by the middle of January to donate towards Oxfam’s various efforts.

If they can raise enough money, Oxfam could save many lives around the world. I chose the Psychology Class because their efforts have potential to really make a difference. I aim to make a banner ad which will be able to be embedded in people’s myspace’s and websites so people can spread the words of their efforts, and potentially raise even more money for donations.

So far in my project, I have made a lot of progress in the investigate section. I aim to finish it by the end of this week, getting closer and closer towards the final product.

Dec 03

Size of Your Stage – What animation are you producing?

Design Cycle, flash, Investigation : Post Author - drtech Comments Off on Size of Your Stage – What animation are you producing?

As you start to think about design of your project you must think about your interview with your client and what they want. Your specification should have at least 5 detailed points about what you need to produce to solve their problem. One of those points should include the size of your animation and how long it will be, remember the animation can be for anywhere including:-

  1. A Banner Advertisement – Check How Banner Adverts for more information and specifics about the size they can be? Some great banner advertisement tutorials can also be found here at Lukamaras.
  2. Introduction to website – Any size although the length of the animation will be very important.
  3. Animation for YouTube or another video sharing site – Check out a tutorial here which might help.
  4. Animation for a mobile phone? This is a little more tricky as you will need to design for a particular mobile device. For an introduction in how to use Adobe Device Central

Remember to always be improving your skills along the way, their is a list of skills that you need to accomplish in the guide! Don’t forget Atomic Learning has some simple but fabulous video tutorials too.

Dec 03

MohamedAli’s Progress in BBC Children In Need Animation

Design Cycle, Investigation, MYP : Post Author - crash Comments Off on MohamedAli’s Progress in BBC Children In Need Animation

So far i am doing very well in my project. I have almost finished my investigation. I just need to start playing around with Flash CS3. I have organized my project so i can get all the writing part of the project out the way and then i can start learning Flash CS3.

For My Project I have chosen to create an animation that will hopefully gain global awareness on Children in Need. I hope to make an animation that will relate to everyone round the world, not just in the UK.

The reason i have chose to have Children In Need as my cause is because i think that children should be

able to enjoy life with out there difficulties. Making this animation might make people in our International community raise some money that will get help for the children.

Pudsey

Oct 30

The design cycle helps us to prepare and organize our projects. There are 5 parts included in the cycle: investigation, plan, design, create, evaluate. All steps play an important role to create the bet product that we can. The investigation part focuses on our research and trying to make our thoughts on what we are going to do for our project focused. Then that leads us to our plan; this consists of 3 main parts, making a spider web of ideas, deciding our main focus, and narrowing down our options. After that part is complete, we started our design, that means designing (in our case) our graphic t-shirt designs. Then we quickly transfered to creating our designs. We did this by using adobe illustrator, and are still on this step of the design cycle. Then once we complete our creation, making our t-shirts and uploading them on a website, we will need to evaluate our designs in different ways. This helps to bring the project to a close, and also to look at what you did well and what you could have done better. So all in all, we use these steps not only for IT class, or school in general, but in our everyday lives.

Oct 30

The Design Cycle (Interesting stuff!)

Okay, the design cycle might not be as interesting as doing the actual project but i suggest you take a look at it anyways because it could help you get a head start on things.

We start with the INVESTIGATION section, this is probably one of the more important sections as it will help you understand your revolutionary figure, get a look at HIS/HER background, work , what they did to become REVOLUTIONARY (really how does someone get revolutionary??) With in the investigation section there are 3 smaller sections:

STEP 1: Identify your problem (you got a problem with that punk?): Here you basically have to choose your figure , you should have done some brainstorming and decided who your revolutionary figure is going to be. Can’t think of anyone? Me neither so i googled some famous people who gave me a bit of inspiration.

STEP 2: Develop the design brief (the title says it all people): At first this step confused me a bit , but looking it up certainly helped. Here you basically do deeper research into your figure.

STEP 3: Formulate a Design Specification (even more research): Investigate (again) where you want to print your image , an example would be our t-shirt.

Now here comes the exiting part PLANNING! HOW MUCH FUN IS THIS! ? SHOW OF HANDS PEOPLE!! This section only has 2 sections (PHEW!!)

STEP 1: Design a product/solution : Not to hard to comprehend, just further your design/product and make sure you know where you are going with your project , thats what planning is for.

STEP 2: Plan a product/solution: Plan your ending well , think about what your final design is going to look like and what goal you want to reach with it.

Okay the CREATING section , this is where it gets interesting! We actually get to do something besides research and plan. This section again has 3 steps.

STEP 1: Use appropriate techniques and equipment: Shouldn’t be to hard to understand , you just look into techniques you could use for your project and choose the most useful one. COMPRENDRE?

STEP 2: Follow your plan: NO WAY!? REALLY? yes..

STEP 3: Create your final product: This all depends on what kind of project you are doing , on our case it would be printing our image onto our t-shirt, bandanna, bag, etc.

This section is quite easy, EVALUATE, here we look back on all those hard weeks of work *cough cough* and see if you followed your plan.

STEP 1: Evaluate the final product/solution

STEP 2: Evaluate the use of the Design Cycle (Did you follow it correctly?)

Okay Thats All For Now!